"That closing line doubles as a first micro-lesson, which felt right for the pitch. If itch's rich-text editor fights with the emoji bullets, they're safe to strip — the text stands without them."
you might want to copy-edit your description a bit more
Honestly. Vim (and even VI) was something my ADHD brain never learned and sometimes I wonder, now that VIM can be in almost any editor, would this wizard magic work for me? Could I glide across text and finally "Get it"?
I played the first level and line the gamification.
The music??? Very surprised to hear such beats, I almost wanted the game to be beat driven, jjj lll.
I'm not sure if I will keep trying to learn VIM, but this feels like a great way to do it!
← Return to game
Comments
Log in with itch.io to leave a comment.
https://itch.io/t/4309690/generative-ai-disclosure-tagging That thumbnail is not good. And as pointed, you’re using AI generated text description.
Thanks, I did not see the ai disclosure check box. fixed
"That closing line doubles as a first micro-lesson, which felt right for the pitch. If itch's rich-text editor fights with the emoji bullets, they're safe to strip — the text stands without them."
you might want to copy-edit your description a bit more
Appreciate it.
Honestly. Vim (and even VI) was something my ADHD brain never learned and sometimes I wonder, now that VIM can be in almost any editor, would this wizard magic work for me? Could I glide across text and finally "Get it"?
I played the first level and line the gamification.
The music??? Very surprised to hear such beats, I almost wanted the game to be beat driven, jjj lll.
I'm not sure if I will keep trying to learn VIM, but this feels like a great way to do it!
I feel you. Some of the levels a catch myself playing to the beat even though that is not the design. Maybe that will be next on my list. Thanks.